Hello all!
I’ve been extremely hard at work (in my spare time) trying to make my first “real” game a reality, and it’s going better than I’ve expected considering the limited time I have to spend on the project. With the help of my amazing dev buddies, I’ve made strides in my dev journey and I finally have the build I’ve been wanting to share with the community; the game the way I originally intended. Pumpkin Quest: Retro Love Letter version 1.4 is live…
Plans moving forward?
I plan on finishing this game ASAP… I would love to say “look for it October 31, 2020” but I’ve made that mistake before, and I don’t plan on making it again. Full release is still slated for 10/31/20XX at this point. Follow me here, or follow me on social media via twitter: https://twitter.com/ICHNICERO
PUMPKIN QUEST update 1.4
New features:
1) the ability to skip the splash screen
2) the ability to skip dialogues with NPCs
3) new UI system for the item shop
4) “coyote time” variable added to aid in platforming jumps
5) Redesign to the first boss battle event
*Bugs fixed:
1) movement audio no longer stacks when player falls off solids
2) jump audio no longer stacks when player presses key more than once
3) fixed combat frame glitch when using default costume
4) removed audio for moving crates due to looping audio glitch
5) fixed splash screen audio overlapping glitch
6) fixed i-frame issue when player took damage from enemies
Special thanks go to JG, Justin K and Tacker2x for extensive play-testing, critical feedback and logic input suggestions… Thank you, guys!